Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to Post
#1
Many of us are new to this style of play and writing, and as such I wanted to take a moment to talk about a few things. As always, feel free to ask questions!

1) Update your character profile. 
Once a character is approved, we'll create a login for you on the website side. This is separate from your login for the forum side, and each character will have their own. Our hope is that eventually you'll be able to have access to your character sheets in there, but for right now you'll need to keep access to the link we shared when we processed your character submission. This sheet will allow you to click around and make changes on the sheet you see, but only the staff can make the changes stick. Pass on any changes you want to us and we'll make it happen.

2) Use a character header.
Then writing your posts, you still need to be able to share important details with everyone. A picture, your characters name, and notable stats are helpful for other players when they need to decide what their character knows or how they react to you. Your header could also include a link to your profile.

Do you have striking looks? Share it. Do you have 1 dot in animal ken? Probably not important as a header item. If you arent sure what to list, ask us. 

3) Give your co-writers something to work with, but leave them room to respond.
There is a fine line to observe here. Your post should have something in it that the other player can respond to or expand on, but dont overwhelm them.


What happens if their response to something done or said early on in your post would have changed your responses later in the same post? By adding too much, you've railroaded the direction the scene must go. 

This balance takes time and practice, but think of the scene like you would a conversation between you and a friend. If you'd pause to let them respond then you should do so for the character too. And also, as you get more familiar with your co-writers, you may develop a pattern that works for you together. One that may be different from how you write with others. 

4) Be realistic with your time and be respectful of others time.
We all have real lives. We all have schedules that vary in the amount of madness they throw at us. We need to remember that real life has to come first, while also being respectful to the people we write with. Posts generally proceed in the same play order you started in. So what happens when someone has to step away in the middle of something? Everyone else ends up waiting.

That isn't always fair. So, if you know you're needing to be away, establish that it's ok to skip you in the next round or two of posts.

But then, we know how easy it is to forget to stop in when life goes a bit crazy. So to be fair, we've established a rule here that after waiting 3 days, you may skip a person. Realize, this says may. Not must. 

Additionally, if a thread has gone 2 weeks with no posts, the thread is complete. If people come back later and feel it needs more resolution, please speak to an ST who can either help narrate a conclusion or can approve allowing the thread to resume. 

5) Mark your content, respect players comfort levels, and have a good time. 
The things we write are often very adult, and sometimes very adult. And most of us could get in trouble if we read that sort of content at our day jobs or around our children. Not to mention that you never know what someone has been through, and a trigger warning can save someone from unexpected pain or stress. And it takes all of 2 seconds. 

Additionally, the scene ends when someone feels uncomfortable describing further. Be it violence or sex, or anything else, the line in the sand is drawn by the person who is the least comfortable. Fade to black is always an option. 

And finally, don't take things personally. We're all here for a good time. Don't take the actions or words that happen IC and take them personally. It's not about you, it's about the characters. Likewise, don't take the things you talk about ooc and make your characters act differently because of things they can't possibly have known.

That kills the fun for everyone. 

6) NPC's and You
When you're in a scene, it's ok to speak and act for people around your characters, so long as they aren't NPCS controlled by storytellers. 

7) Example
Tips: You can write in first or third person, play around with it and find what works for you. 

[Image: 3_22_08_17_8_02_09.jpeg] 
Rocco "Lazarus" Baptiste | PU 4 | Striking Looks 1: Rugged Charm

The blonde smiles, the turn of her lips dragging his attention back to her mouth. He wanted to kiss her, again. He always wanted to kiss her again, and knowing why didn't make him want to any less. "When are you going to let me cook you dinner?"

He hadn't come here to ask her that, but had already handed over the packet of papers one of his pack had secured for her, and he asked her that every time he came here, and despite knowing her answer...he leaned against the desk and waited.

[Image: 3_22_08_17_6_44_02.jpeg]
Elianna Bayard | Tell: Exciting | SL 2: Sinful

"Oh is it dinner you were hoping for?" I answer with a grin, not failing to notice the way his eyes linger. "Thank you for these, I'd invite you up but I have a meeting in 15 minutes." 

 
[Image: 3_22_08_17_8_02_09.jpeg]
Rocco "Lazarus" Baptiste | PU 4 | Striking Looks 1: Rugged Charm

Elianna wasn't interested in dinner. She never was. When Eliana wanted him, or anyone, it was to scratch an itch. She didn't like to get attached. "You don't know what your missing." He answers, grin never wavering. "I can do a lot with 15 minutes." 

The man at the security desk coughs, as if to remind us that he's here. "Maybe some other time." Rocco adds with a smile, leaning forward to kiss Elianna on the cheek. "I should go anyway. Raincheck?" 

---

This is obviously just a couple of "turns". Sometimes it will be much longer posts. But this is a general idea.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)